Internal hackathons, also known as innovation sprints, have become increasingly popular in companies around the world. These events are designed to encourage employees to come up with creative solutions to business challenges, and to foster a culture of innovation within the organization. In this blog post, we will explore how internal hackathons can improve company innovation.
“If you want to create something but feel it has already been done 1000 times, remember: There is always room for quality.” - James Clear
In today’s fast-paced world, it’s easy to feel like everything has already been done before. With so many people creating content, products, and services, it can be discouraging to think that there’s no room for your own unique contribution. However, as James Clear suggests, there is always room for quality.
Innovation is the lifeblood of progress. It is what drives us forward and enables us to create new products, services, and technologies that make the world a better place. But what does it take to innovate? According to Michael Dell, the answer is simple: collaboration.
“The Toyota style is not to create results by working hard. It is a system that says there is no limit to people’s creativity. People don’t go to Toyota to ‘work,’ they go there to ’think.’” -Taiichi Ohno
To get a job done – and done well – the physicality of “work” is but a small part of the overall outcome.
“Software innovation, like almost every other kind of innovation, requires the ability to collaborate and share ideas with other people …” — Bill Gates
Innovation is often associated with individual brilliance and ingenuity. We often think of innovators as lone geniuses, working tirelessly in isolation to come up with groundbreaking new ideas. However, as Bill Gates suggests, innovation is actually a collaborative process that relies on the ability to share and exchange ideas with others.
“A dream will not become an innovation if there is no realization.” — Ciputra
The world is full of dreamers, and thank goodness for them; without dreamers, this would be one heck of a dull place we exist in. But to take those dreams and make them real is truly next-level.
Keith McDuffee
Based on write-good.
Naive linter for English prose for developers who can’t write good and wanna learn to do other stuff good too.
The MIT License (MIT) Copyright (c) 2014 Brian Ford Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.